Quotes from the book "Treasure Island", Robert Louis Stevenson


Treasure Island. Quotes and diaries of heroes

“Treasure Island” is a Soviet animated feature film based on the novel of the same name by Robert Louis Stevenson.

- Yes, captain, you were right. I admit that I am an ass and await your orders. - I'm just as much of an ass as you, sir!

They came for me. Thank you for your attention. Now they must be killing!

- Captain, John Silver has outwitted you! He is a wonderful person! - It would be even more wonderful if it hung on a yardarm! I will fight for three! No, for four! for twelve! for thirteen! May I go, sir!? - I beg your pardon, sir, you have recently begun to often violate our customs. The team has the right to get together and talk! - According to custom. - To the meeting!

- Oh, enlarged... liver, liver... enlarged... spleen... Arrhythmia... Wonderful! How lovely! -Where is Black Dog? - Calm down! There are no dogs here. Did you expect to see a bishop here? Billy! Don't you recognize me, Billy? Don't recognize your old friend? -Where's the map, Billy? We need a map... - What map?! I don't have any card! - Where is the map?! - I don’t have any card!... No! I won’t give it to you!.. A... a... a... PCHHI!!!

Fuck the money, I'm talking about the Flint papers! Tell me, Ham, how long will we wobble like a sutler’s boat? I'm bored to death of the captain. Stop bossing him around! I want to live in his cabin. What a good boy.

- Damn the door! - Yes, sir

This blind Pew is a terrible man! But the one-legged one who sent him is even more terrible! Livesey, tomorrow I'm going to Bristol!

  • Jimmy Hawkins. A very, very good and polite boy. Modest, kind, truthful. He listens to his mother and does exercises every morning. The character is very soft. Not married.
  • Dr. Livesey. A very good and cheerful person. Sociable character. Not married.
  • Squire Trelawney. Stupid, greedy, gluttonous, lazy, cowardly, arrogant. Character is missing. Not married.
  • Captain Smollett. Old sailor and soldier. He speaks the truth, which is why he suffers. The character is very bad. Not married.
  • Billy Bones, aka "The Captain". Holder of the Treasure Island card. He drinks a lot and always has a cold. Bad character. Not married.
  • John Silver, aka “Ham”, aka “One-Legged”. The most terrible pirate, but he successfully pretends to be kind. Secretive character. Not married.
  • Black Dog. Flint's friend. Hunts for the map of Treasure Island. Secretive character. Not married.
  • Blind Pew. Old pirate. Flint's friend. Greedy. I'm ready to do anything for money. The character is vile. Not married.
  • Ben Gunn. As a child, he was a well-bred boy, but he started playing toss, got involved with pirates and went on a roll... His character is soft. Not married.

Jimmy Gokins

  • Here's your friend... Billy...

Blind Pew

  • Will you tell the poor blind man, who has lost his precious sight in the brave defense of his homeland England, in what area he is?
  • It's a pity that I didn't gouge out his eyes!..
  • Derk, Joni, Black Dog! You won't leave old Pew in trouble?

John Silver

  • I vote: kill!
  • In an hour, those of you who remain alive will be jealous, hehe, of the dead.
  • Some were afraid of Pew, others were afraid of Billy Bones, and me... hehe... Flint himself was afraid.
  • I don't want to be the captain of such fools!

Captain Smollett

  • I don't like this expedition! I don't like these sailors! And anyway... what?!! Oh yes! No! I don't like anything at all, sir!
  • That's it, sir! I will speak with you frankly! Although I am the captain, I do not ask about the purpose of our expedition. However! Even the lowest sailor knows that we are going to look for treasure. I don't like all this! Sir!
  • It's been over an hour! It's getting a bit boring...
  • You're seriously aground, Silver!
  • Cannon... They are loading a cannon... Why?.. Ah!! They will shoot!! Speed ​​up!
  • Taban!!!
  • Let's go hand-to-hand!
  • Give back the stern and bow!!! Raise anchor! Gaff-gardel, topsail-sheet hauling!!! P-sails Pa-a-a-a-a-damn, one - two!!! Full!.. stop!!! What? Oh yes!! No!!! Full speed ahead!!!

Dr. Livesey

  • Okay, let's try to save this thrice useless life.
  • The word "rum" and the word "death" mean the same thing to you.
  • So this is Captain Flint's map!
  • The log house is not visible from the ship. They are aiming at our flag. He needs to be brought down.
  • Enlarged... the liver is enlarged, wonderful... the teeth are rotten... many are missing... Guys! You smoke too much! You won't be able to run a hundred yards with that kind of shortness of breath. Remember: smoking is harmful to health!

Quotes from the book "Treasure Island", Robert Louis Stevenson

Laugh, thunder, laugh! In an hour you will laugh differently. And those of you who remain alive will envy the dead!

We need to carefully protect our people and remember that we have two reliable allies: rum and climate

I remember, as if it were yesterday, how, with heavy steps, he dragged himself to our door, and his sea chest was carried behind him in a wheelbarrow. He was a tall, strong, heavyset man with a dark face. A tarred braid stuck out above the collar of his greasy blue caftan. His hands were rough, with some kind of scars, his legs were black, broken, and the saber scar on his cheek was a dirty white color, with a leaden tint. I remember how the stranger, whistling, looked around our bay and suddenly began to sing an old sailor's song, which he later sang so often: Fifteen men for a dead man's chest. Yo-ho-ho, and a bottle of rum! His voice was old man's, rattling, shrill, like a creaky hammer. [3] And he had a stick like a gunshot. [4] He knocked on our door with this stick and, when my father came out on the threshold, rudely demanded a glass of rum. The rum was served to him, and with the air of a connoisseur, he began to slowly savor every sip. He drank and looked first at the rocks, then at the inn sign.

Anastasiaquotes2 months ago

Just go to that damned doctor, the rat, and tell him to whistle all the sailors on deck - all sorts of jurors and judges - and catch my guests on board the Admiral Benbow, the whole gang of old Flint, every single one of them, how many of them still alive. I was the first navigator... yes, the first navigator of old Flint, and I alone know where that place is.

your head is very inexpensive, because it never had a brain in it.

I swear by thunder, I feel chills just thinking about Flint. This is one of his cute jokes. He stayed here with six comrades and killed them all. And then from one of the dead people he made himself a compass... The bones are long, there is red hair on the skull

- Haven’t I seen enough large ships that died in vain? Haven't I seen enough of these fellows who were hung out to dry in the sun? - exclaimed Silver. - And why? And all because they were in a hurry, in a hurry, in a hurry... Listen to me: I swam on the sea and saw something in my life. If you knew how to steer a ship and fight the winds, you would all be riding in carriages long ago. But where are you going? I know your brother. If you drink too much rum, you'll go to the gallows.

But there is one person I'm afraid to rely on. - Who is he? - exclaimed the squire. - Name this dog, sir! - You

We entered the cave. It was spacious and full of fresh air. A source of pure water emerged from the ground and flowed into a small lake bordered by thick ferns. The floor was sandy. Captain Smollett lay before the blazing fire. And in the far corner a huge pile of gold coins and bars shone dimly. These were Flint's treasures - the very ones for which we had come such a long, tedious journey, for which seventeen people from the crew of the Hispaniola died. And how many human lives, how much suffering and blood it took to collect these riches! How many glorious ships were sunk, how many brave people were tortured, who were forced to walk the plank blindfolded! What gunfire, how much lies and cruelty! There were still three on the island - Silver, old Morgan and Ben - who had once taken part in all these terrible atrocities and now hoped in vain to get their share of the wealth

SABATINI

A person must be able to laugh at himself sometimes, otherwise he will go crazy. Unfortunately, few people know about this, and that is why there are so many crazy people in the world. R. Sabatini The Odyssey of Captain Blood Read more on livelib.ru: https://www.livelib.ru/book/1001122232/quotes-odisseya-kapitana-blada-rafael-sabatini

...man... is not the crown of nature, but its most disgusting creation, and only an idiot could choose the profession of healer of these creatures that deserved destruction Rafael Sabatini The Odyssey of Captain Blood Read more on livelib.ru: https://www.livelib.ru/book/ 1001122232/quotes-odisseya-kapitana-blada-rafael-sabatini

The highest assessment of the merits of a political figure is that he was unanimously hated during his lifetime, with the same force with which he was unanimously mourned after his death. R. Sabatini The Odyssey of Captain Blood Read more on livelib.ru: https://www.livelib.ru/book/1001122232/quotes-odisseya-kapitana-blada-rafael-sabatini

Enemies are the price of fame. Only those who are worthless have no enemies. R. Sabatini The Odyssey of Captain Blood Read more on livelib.ru: https://www.livelib.ru/book/1001122232/quotes/~2

A living coward is better than a dead fool. R. Sabatini The Odyssey of Captain Blood Read more on livelib.ru: https://www.livelib.ru/book/1001122232/quotes/~3

“A person must be able to laugh at himself sometimes, otherwise he will go crazy,” Blood answered. “Unfortunately, very few people know about this, and that’s why there are so many crazy people in the world.” Rafael Sabatini The Odyssey of Captain Blood Read more on livelib.ru: https://www.livelib.ru/book/1001122232/quotes/~3

b2730133812quotes8 months ago

CHAKSIMKA STANYUKEVICH

- Yes, and what to do with them, with blackness with non -interpretation? Even wild people.

- Wild ones are not wild, but all God’s creatures...

- Here he is Maksimka! Don’t be afraid, now he will forget the American idol, he knows that the Russian sailors will not harm him. And he lovingly patted the boy on the shoulder and, pointing to his curly head, said:

... hippopotamuses and elephants are as out of place in America as honest people in the Bengal convict prison. Jules Verne Fifteen-year-old captain Read more on livelib.ru: https://www.livelib.ru/book/1001106851/quotes-pyatnadtsatiletnij-kapitan-vern-zh

“One day he was terribly bitten by a mosquito. But Franklin just blew on him and, driving him away, politely said: “Please leave. The world is big enough for you and me! Jules Verne Fifteen-year-old captain Read more on livelib.ru: https://www.livelib.ru/book/1001106851/quotes/~2

“One day he was terribly bitten by a mosquito. But Frankl

He just blew on him and, driving him away, politely said: “Please leave. The world is big enough for you and me! Jules Verne Fifteen-year-old captain Read more on livelib.ru: https://www.livelib.ru/book/1001106851/quotes/~2

Sidorenko E.B. MBU DO TSNTT Armavir

The purpose of the game: to develop in students communication skills, willingness to cooperate, self-regulation skills, self-control, self-development, and adequate self-esteem. Organizers: presenter and two pirates. Materials and equipment: 2 sheets of Whatman paper; paints, pencils; cards with team names; A4 sheets; two ropes 4-5 meters long; 20 pieces of clothespins; old newspapers (10 pieces); two ropes of 1.5 meters; two bowls of water and straws according to the number of participants; two blindfolds; sweets and wishes according to the number of participants; cards with proverbs; a pre-drawn map with a route leading to the treasure; cheerful music with a marine theme. Number of participants from 14 to 30 people. Time: 1-2 hours.

I. Organizational part. Acquaintance. Formation of teams. Preparing for the trip. Setting sail.

1. Getting to know each other. Children stand in a large circle. They take turns walking into a circle and introducing themselves in some unusual way. Let's say they say their name and curtsy, or say their name and jump up. All other participants repeat the name in chorus and repeat the movement made.

2. Game “Friend to Friend”. Children greet with different parts of the body (head nod, right hand, right ear, nose to nose, back to back, hip to hip and heel to heel).

3 Game “Seagulls and Penguins” Division into 2 teams (cards are issued according to the number of participants, on one half of the cards the name of the team “Seagull” is written, and on the other half of the cards “Penguin”. You need to make sure that only the participant himself sees the inscription on the card . Then you can remove the cards. The task of each participant is to find his team, in this case you can only use expressive means (gestures, facial expressions, gait, etc.), you cannot just speak and make characteristic sounds. The game begins at the signal of the leader. The team that wins which will assemble faster (Appendix 1).

4. Distribution of roles in the team (captain, navigator, boatswain, cook, cabin boy, etc.)

5. Drawing of your ship, name of the ship, motto, song.

6. Game "Suitcase". A list of necessary things that the team will take with them on the trip. The team with the better list wins.

7. Game “Receive a Message” All children line up in a snake formation, each player takes the belt of the one in front. The last team member has a message tied to his belt. The task of the first players is to catch the last one from the other team and disrupt the message, and the task of the last one is to dodge.

8. Game “Decipher the message”.

Having deciphered the message, players find the location of the map. But the cards are in the hands of the pirates (the pirates come out of hiding with the cards in their hands). To receive the card, players must complete pirate tasks (Appendix 2).

II. "Pirate Island"

9 Game "Solve the riddles." 10 riddles for each team on a marine theme (Appendix 3).

10. Game “Collect proverbs.” Players must use two parts (one part is the beginning of the proverb, and the second is the end) to collect one proverb and name the quality that is encrypted there and that is necessary for team members on the journey (Appendix 4).

11. Game “In one bundle” Players need, starting with the captain, to stitch their team by passing a string through the clothes of all players. The team that does it faster wins.

III. "Reefs".

12. Game “Reefs” (gather a team) The crew is scattered. The captains need to gather everyone as quickly as possible and transfer them to the other side, but he can only take one at a time. The captain is at a distance of 10-15 meters from the team. At the signal, the captain runs to the team, takes one team member by the hand, and they run back to the opposite bank. The captain leaves his crew member and runs after the next one. And this continues until the whole team gets together. The team that quickly gets together on the opposite bank will win.

IV. "Shipwreck".

13. Game “Island. Shipwreck". The whole team needs to stand on a newspaper (several newspapers) and stay on it without touching the ground (floor) for up to 3 seconds. Then the newspaper is folded in half (newspapers are folded, reducing the area) and another 3 seconds until one of the teams makes a mistake and leaves the game. The team that lasts the longest will win.

V. "Jungle".

14. Game "Jungle". There are a lot of thorny plants (clothespins) in the jungle. The thorny clothespins are pinned to the clothes of two participants (one from each team). At the signal, other participants (one from each team) must remove all clothespins from the clothes of a blindfolded friend. In this competition, pairs compete, where one of the participants stands motionless, and the second, blindfolded, collects clothespins from his clothes that were previously hung there by the presenter or the pirates. The one who completes the task faster wins.

15 Game “Knots” Each team is given a rope. Task: in 30 seconds you need to tie the largest number of knots, and then also in 30 seconds - untie all the knots. The team that completes the task faster and more accurately wins. (Music sounds, teams complete the task)

VI. "Papuans".

16. Game “Cabbage” Each team chooses one player to be the “cabbage”. They must be dressed alike. At the signal, each team begins to put on its “cabbage”, taking off everything that is possible. Clothes with shoes, hairpins with elastic bands, watches with bracelets, and so on can be used. You can wear any item anywhere, the main thing is that at the end of the competition nothing falls off the “cabbage”. One minute of time is given for the competition. The team that puts the most pieces of clothing and accessories on its “cabbage” wins.

17. Game “Quench Your Thirst” Before each team there is a large container with a drink (you can just water). All participants are given straws and, upon a signal, they begin to drink at the same time. The team that quenches their thirst faster than others wins - to the bottom.

VII. "Cave of Horrors"

18. Game “Terrible Beast” After reading the poem, the participants must dramatize it.

A terrible beast comes right through the door of the room! His fangs are sticking out and his mustache is bristling, his pupils are burning - you want to be scared! The predatory eye squints, the fur on it is shiny... Maybe this is a lioness? Maybe a she-wolf? The stupid boy shouted: 1. Lynx!! The brave boy shouted: 1. Shoot!!

19. Game “I’m not scared” Participants will have to come up with ways to overcome fear in 3 minutes. The team that comes up with the most ways wins.

VIII. "Treasure Hunt"

20. Game “Hot and Cold”. The captains are called, they have to find the torn part of the map. The closer the captain gets to the place where the card is hidden, the hotter it becomes, the further the captain gets, the colder it gets. By attaching the torn piece to the map, team members learn that treasure awaits them.

21. Game “Message from the past.” The treasure could be candy or other sweets with a message from the past (good wishes).

IX. "Return".

22. Game “Farewell of Friends” Participants stand in a circle and put their hands on each other’s shoulders. They look at each other friendly and say: “Thank you, goodbye!” (song “Friendship” sounds)

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